I’ve assembled my best music tracks from 2002-2004 into an album on jamendo, called Eye of the Pharaoh.
The style is quite original if I may say so, but generally it is somewhere in the area of Symphonic Metal with lots of solos and slightly oriental (Egypt) influences.
🔍Detail
Played on electric guitar and the rest composed in my own tracker SXIV. Solo is using a mix of violins and other fitting instruments from a keyboard. Background keyboards usually have brass like tubas, trumpets etc.
It must be said that I didn’t play the keyboard by hand. I once recorded samples from it and then always used my tracker with them. So actually used PC keyboard to practice and input notes.
🎵Tracks
The tracks from oldest to newest are:
1
A deep ride inside
4:54
quite heavy at start, later fast and lively, had bass guitar
2
The Princess of Black Egypt
11:59
2nd best, slow but very varying song, with feel
3
Intro
2:16
1st best, short but quite oriental
4
When Cyan Sun Glances
7:25
quite fast and basically a never ending solo
5
Through the Eye of black sand
2:46
very slow, keyboard only, didn’t record guitar
📜History
I was playing electric guitar from 2001 to 2005, almost only backgrounds, with my friend who played solos. We made many awesome tracks together. Mainly 2 guitars with constant solo and sometimes percussion from my tracker. Of course no vocal. Those were some pretty good times, we got few hours of recorded fun to remember.
At the times (of technical high school) I was also into electronics and analog guitar effects. I started with electronics about age 16. Later it proved very useful for us as we were using my stuff a lot when playing. Also learned a lot about sound effects this way and triggered the development of my tracker SXIV.
Delay (i.e. Length: short would do Reverb and long did Echo, at reduced bandwidth)
Feedback (how much from output was summed back to input)
Volume (output mix between Reverb and clean)
Switch to turn on/off, white LED
Equalizers were used only one at once. By default the Narrow one (9 bands) was for Clean mode and Wide (18 bands) was for Distorted, thus allowing more customization. Narrow had violet LED on left, and Wide had orange, on right.
It also had 2 switched, one would exchange Narrow with Wide (so the opposite to default, Narrow for Distorted). And other switch was to turn equalization off, mainly just to check the difference, most left, red-orange LED.
For a moment it had also the short Reverb / Flanger board with knobs, visible on pictures. But I didn’t use it. Power supply for it was different (not symmetrical) and that added more noise.
📜History
I was developing analog effects for electric guitar since we started playing in 2001. There were several versions of it. The 1st was just a distortion. The 5th had one 9 band equalizer and I think also a Reverb / Flanger on short delay line MN3007. The 8th was similar but had 18 band equalizer and long Reverb / Echo.
Since I was playing backgrounds and my friend solos, we needed 2 effects. The 5th and 8th were separate and best combination. I was naming them using Roman numerals, so this one, X was the 10th and last version.
⏳Conclusions
In 2004 I bought a digital effect, Digitech RP 200A, and first realized the huge difference between analog and digital effects. It was very feature rich and the sound quality was much better (probably like 20dB more, I guess my analog could be about 70dB SNR at best). Digital had many more effects like Chorus, Detune, realistic Reverb, high quality Echo, Cabinet models etc, and was stereo. But that model was very poor in regulations, there was only one parameter for each effect that could be changed (whole effect had only 3 nobs).
So even though it was higher quality and had more features (but less regulations), I still used my Distortion for some time. Also since the digital sound and because we started college we stopped playing together so often and then at all. Also we had the digital one so I could just put all equalizers and reverbs in one. Then I finished it with a better case (from an Audio CD Recorder, which internals I moved to a worse case).
➡️End
I sold it recently. For a ridiculous price, maybe just summing up to what parts had cost me. But there was a lot of time dedicated to developing it and making PCBs. But still, I’m glad I freed up cabinet space and didn’t have to throw it out (too sentimental to do that). Also got some money for it and somebody could find it useful or maybe even educational. I sold my guitars that year too. They were just gathering dust for too many years.
It was great for what it was. It was the best I could make of what was possible at the time. Recently I thought a few times already, about how much easier and more advanced a digital effect processor could be made. For example Teensy 4.0 has a lot of power, ADC and DAC are available nowadays as codec chips rather cheaply and Teesny seems to be popular for music devices and similar projects. Maybe even slower MCUs could that earlier. Earlier I have even searched and found an already open source guitar effect, I forgot which was it, but searchin now gives even more results.
It was 800×600 on a 17″ CRT back then, so already 4 screens fit now.
✍️Motivation
I was having fun with Scream Tracker on DOS before, so it felt best for creating music and using only keyboard for that.
I called my program simply the same way, but started with version 6 and increased until 14. Then shorted it to just S and used Roman numerals XIV.
This was such an awesome program to use and look at. Mainly because keyboard shortcuts were customized to what I wanted, and also I implemented many quite useful operations in it, e.g. in patterns editor.
🔍Implementation
It was using GLScene package for Delphi and my colored bitmap fonts from another program (it was the predecessor to Crystal Font), hence so varying and colorful texts everywhere.
By default I also used colored image backgrounds, since pages felt really empty. It even had animated text transitions for title pages text and a toggleable fire animation in corner 🔥.
But it was complete garbage at the way sound creation was done. It simply relied on a system timer event and triggered sound playing from DirectSound buffers. I know, nobody does that for music. I didn’t know any other way to code this then.
Timer was more or less stable, but I had to render very little while playing, mostly empty screen and 1 bottom line of info.
🎵Music
I made about 5 songs with it, more here. Also used it for percussion patterns when we were both playing electric guitars.
Later I was checking out Renoise, but eventually my interest faded away from creating music.
Recently I found Furnace tracker (for chiptune music) to be very cool and FOSS, sources here.